Animated Skeleton

"“...So he really was just big-boned….” -A Necromancer, after reviving a dead friend."

Changes After Death
The creature takes on a skeletal form possessing the same anatomical structure as the prior creature.

Behaviour
Animated skeletons can move similarly to the figure in which its skeleton originated from, making them highly versatile depending on their bone structure. Generally, they follow the motives of their summoner; they may be left peaceful or on guard of an area, or be motivated to attack anything that moves. They possess no level of higher reasoning.

Abilities
These creatures while immune to piercing and poison still suffer tremendously from any sort of bludgeoning damage. Unlike many of their brethren, they also do not suffer nearly as much damage from flame. They possess an inability to be charmed. However as with all undead suffer greatly from Holy Elements.